Skip navigation links FINE4495_002 DESIGN STUDIO IV SPRING 2011 (2111_CUDEN_FINE_4495_SEC002) > DISCUSSION BOARD > WHAT IS YOUR CRITICAL QUESTION? > THREAD DETAIL
End navigation links
Thread Detail
Skip the Action Bar links Collect Flag Clear Flag Mark Read Mark Unread Subscribe Search
Skip the filter bar Search
in
After Select the date
Before Select the date
Go
Hide search filter box
Subject: Erin Lee: Personal Space Reply Quote Modify Set Flag
Author: Erin Lee
Posted date: Tuesday, January 18, 2011 2:24:56 PM MST
Last modified date: Wednesday, January 26, 2011 7:34:24 AM MST
Total views: 115 Your views: 65
Next Post ›
How can personal sounds allow people to experience personal space through a computer based installation in real time?
How can interactive play disrupt the personification of spacial boundaries?
OR MAYBE
How can interactive play disrupt spacial boundaries?
How can interactive play disrupt the attribution of a humanistic quality to an inanimate object to inspire respect for spacial boundaries?
Theories and ideas of public transportation have lead to the development of conflicting ideas between personal space and becoming more energy efficient. These ideas speak of the development of society in which human beings live and work in an overcrowded environment. Through interactive play how can an object inspire respect for special boundaries?
I really do not want to make my thesis about public transportation or about sustainability. Maybe the differences in personal space across cultures? I am having a problem pin pointing.
Email from David Rokeby: "I am interested in the notion of personal space. It is a challenge to make the sound really evocative of personal space. The simple triggering of sound might not be as effective as the triggering and continuous modulation of the sound so that the person really "wears" the sound by affecting it in some way by every small gesture that they make. I also tried to make my pieces more continuously effected than simply triggered. Depending on the kind of sound source you are using, there are a variety of ways to continuously modulate the sound... pitch bend, vibrato, filtering, volume, etc for MIDI devices, and related things or parameters of sound for other sound sources."
Email from Michael M:
"Not to go back down the route of public transportation, a friend of mine did a
project with touching other people while riding the bus -- exploring that
experience of public vs private space in public areas. The artist's name is
Krista Connerly, and I think that the project was called Urban Intimacy."
- Interesting to think about "wearing" a sound
- Use Kinect to sense distance?
- No over crowding issue's either
- What is the big picture and why?
The specific intentions for this project are to bring awareness to societies perceptions of personal space and how they are disrupted everyday.
I am mainly concerned with the coding, and finding a device like the Kinect to track observers movements.
I have been researching anything from Sciece Direct Psychological Bulletins on Perosnal Space to Education Resources Information Center The Environment and Social Behavior: Privacy, personal space, territory and crowding. I was also successful in making contact with Scott Snibbe who gave me several helpful links to pursue.
Artist is this field include David Rokeby, Camille Utterback, Scott Snibbe, Tamar Frank, Ross Ashton, Georg Hartung and many more.
This is a link to my blog that has several more research and artist postings : http://el-thesis.blogspot.com/
- By stepping in front of, or touching shapes, each has it's own sound, "Hey!" or "Watch Out!", the interaction of the viewer is disturbing the shape therefore produces the sound.
- Offended, angry, laughing at the digital embodiment of the sound produced from disturbing the projected square.
Things that seem life-like and digital might be: Digital Embodiment, Avatar...
No comments:
Post a Comment