How can spatial boundaries become personified through interactive play?
How can pronounced boundaries trigger a territorial defense in the viewer?
How can spatial boundaries define movement?
Through defined spatial boundaries how can interactive play assist in continuous movement?
How can spatial boundaries bring awareness to choreographed movements?
How can projected spatial boundaries educate participants to define movement?
Through projected spatial boundaries how can participants learn about personal space?
- Personal space in terms of moveable space? What is moveable space? The space in which one moves about.
- A game, the object of the game is to stay out of other people's space. The spacial contact produces a sound if breached.
- Purpose: Assist in educating participants in visually seeing their projected personal space (0-15m)
- This program could be used for choreography, because if the dancer is in another dancers space the dance is not right. Example: Ballet: 12 dancers turning on stage have to maintain their spot on the floor.
- Could be beneficial to the military, for the formation of troops.
It is interesting to me to think about "digital" (available in electronic form; readable and manipulable by computer) personal space in a physical world. Portraying a digital version of personal space allows the viewer to see something that they can usually only feel in the real world. To personify this imaginary space around an individual as a digital form is fascinating to think of disturbing. What would their reactions be? What could they learn about themselves and others around them by seeing this digital form of their personal bubble?
Marina Abramivich
- The relationship between performer and audience.
- The audience fuels the performance
- Making the performance as a visual art form
- Ritualistic simple everyday actions
This is relates to my artistic idea by having the audience being an active participant in whatever is on the screen. It is the interaction between the computers projection and the person standing in front of it that creates the everyday action.
Camille Utterback (Shifting Time)
- Interactivity of layering past and present
- Dynamics of fluid memories of places and moments in time
This relates to the personal space idea because if I were to video places of Denver then and now, then apply a layer of interactivity that transcends time and space to bring awareness that personal space is constantly changing and evolving with every moment. "Living Art" so to speak.
Jesse Mathes
- Psychology of personal space and the ability of a large scale adornment to empower the wearer.
This brings about an interesting concept of protruding into the physical space. Maybe the wearer can have a digital embodiment of personal space, like a digital bubble.
The specific intentions for this project are to bring awareness to societies perceptions of personal space and how they are disrupted everyday. To bring awareness of the personal space we all have.
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